Human Interface Guidelines
Human Interface Guidelines
What You'll Learn
- Master Apple Human Interface Guidelines (HIG) for iOS apps
- Apply Google Material Design principles for Android
- Implement Microsoft Fluent Design System for Windows
- Design platform-consistent navigation and interactions
- Create accessible interfaces meeting WCAG and platform standards
- Use typography, color, and iconography according to platform conventions
- Conduct design reviews and audit existing interfaces
- Build a multi-platform app with consistent HIG compliance
Course Content
Course Preview Video
Course Requirements
Basic UI/UX design knowledge recommended. Familiarity with Figma or Sketch is helpful but not required.
- Level: Intermediate
- Delivery: Online / Self-paced
- Prerequisites: Basic UI/UX design knowledge
- Certificate: Certificate of Completion upon successful completion
Frequently Asked Questions
Do I need design experience?
Basic UI/UX design knowledge is helpful. We cover platform guidelines from fundamentals, making this course accessible to designers with some experience.
Which platforms are covered?
The course covers Apple HIG (iOS/macOS), Google Material Design 3 (Android/web), and Microsoft Fluent Design (Windows). Cross-platform strategies are also taught.
Will I design real apps?
Yes, the capstone project involves designing a multi-platform app that adheres to HIG standards for iOS, Android, and Windows, creating a complete design system.
Do I need design software?
We use Figma (free) for design exercises. You'll get access to platform-specific design resources, templates, and component libraries used in the course.
How long is the course access?
You receive lifetime access to all course materials, including future updates on new platform guidelines and design trends.
Will I receive a certificate?
Yes, you will receive a Certificate of Completion after successfully completing the capstone project and all assessments.
Course Tutor
Rachel Kim
Rachel Kim is a Principal Product Designer and Platform Design Expert with over 13 years of experience designing award-winning apps for iOS, Android, and Windows. She has led design teams at Apple, Google, and Microsoft, contributing to the evolution of platform design guidelines. Rachel holds a Master's in Human-Computer Interaction from Stanford University and is a recognized accessibility advocate. She has published articles on inclusive design and frequently speaks at design conferences including Apple's WWDC and Google I/O. Her work has been featured in major design publications and she has mentored hundreds of designers across the industry.
Throughout this course, Rachel will guide you through platform-specific design principles, accessibility best practices, and the professional techniques used by leading product designers to create compliant, beautiful user interfaces.
Course Reviews

Rachel's expertise across all three platforms is incredible. The HIG, Material Design, and Fluent modules gave me the confidence to design for any platform. Essential course for designers!

The accessibility module transformed how I approach design. I now consider VoiceOver, TalkBack, and Narrator from the start. Rachel's teaching is practical and inspiring.

The cross-platform design strategy section is gold. I now confidently manage design systems for our multi-platform apps. The Figma templates and component libraries save me hours.

Excellent course! The Material You and dynamic theming modules are particularly relevant. I now design apps that feel truly native to each platform while maintaining brand identity.

As a developer turned designer, this course clarified platform conventions I had always found confusing. The design review module helped me improve our team's existing apps significantly.

The capstone project challenged me to design a single app across three platforms. Rachel's feedback was invaluable. This course is a must for anyone serious about multi-platform product design.